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Membuat Kursor Animasi Mulur

Friday, January 18, 20130 komentar


Membuat Kursor Animasi Mulur

Hoho...buat cursor jadi mulur-mulur kaya burung ente yuks sob. Caranya mudah banget kok,silahkan ikuti caranya dibawah ini.
Caranya :

1.Login ke Blogger.
2.Halaman Dasbor (Dasboard) » Klik "Rancangan (Design)".
3.Klik "Edit HTML".
4.Halaman Edit HTML
5.Cari Kode  ]]></b:skin>
6.Taruh Kode Dibawah Ini Tepat Diatas Kode Tadi :
.dot{
       position:fixed;
       padding:0;
       margin:0;
       border:0 solid;
       border-radius:6px;
       box-shadow:0 0 0 #fff;
       z-index:10;
}
#dot0{visibility: hidden;} 

7.Cari Kode <body>
8.Letakan Kode Dibawah Ini Tepat Dibawah Kode Tadi :
<script type="text/javascript">
//<![CDATA[
function elastic_trail() {
 var f = 8;  /* atur jumlah cursor image */
 var g = "https://sites.google.com/site/cyiberart/100.gif"; /* cursor image */
 var h = 0.01;
 var k = 35; /* jarak tiap cursor image */
 var l = 10;
 var m = 1;
 var o = 0;
 var p = 50;
 var q = 10;
 var r = 0.1;
 var s = 0.1;
 var t = 12; /* ukuran cursor image */
 var u = 0.75;
 var v = 0; /* setting yang lain silahkan lakukan percobaan sendiri, he ... he .... */
 var w = 0;
 for (var i = f - 1; i > -1; --i) {
  with(document) {
   write('<div class="dot" id="dot' + i + '">\n');
   write('<img src="' + g + '" height="' + t + '" width="' + t + '" alt="">\n');
   write("</div>\n")
  }
 }
 /*@cc_on@*/
 /*@if(@_jscript_version>=5)if(navigator.appVersion.replace(/^.*MSIE (\d+).*$/,'$1')<=6){var x=function(a,n){var b='scroll'+a,d=document,c='compatMode';return d[c]&&d[c]=='CSS1Compat'?d.documentElement[b]+n+'px':d.body[b]+n+'px'};document.write('<style type="text/css">.dot {position: absolute;}body {background: url(foo) fixed;}<\/style>')};@end@*/
 var y = function () {
  return (document.compatMode && document.compatMode.indexOf("CSS") != -1) ? document.documentElement: document.body
 };
 var z = document.layers ? "": "px";
 elastic_trail.prototype.dot = function (i) {
  this.X = v;
  this.Y = w;
  this.dx = 0;
  this.dy = 0;
  if (document.layers) {
   this.obj = document["dot" + i]
  } else {
   if (document.all) {
    this.obj = document.all["dot" + i].style
   } else {
    if (document.getElementById) {
     this.obj = document.getElementById("dot" + i).style
    } else {
     return
    }
   }
  }
 };
 var A = new Array();
 for (var i = 0; i < f; i++) {
  A[i] = new this.dot(i)
 }
 for (i = 0; i < f; i++) {
  A[i].obj.left = typeof x == "function" ? x("Left", A[i].X) : Math.round(A[i].X) + z;
  A[i].obj.top = typeof x == "function" ? x("Top", A[i].Y) : A[i].Y + z
 }
 var B = this;
 setInterval(function () {
  B.animate()
 },
 20);
 function MoveHandler(e) {
  v = e.pageX - pageXOffset;
  w = e.pageY - pageYOffset;
  return true
 }
 function MoveHandlerIE() {
  v = window.event.x;
  w = window.event.y
 }
 if (document.addEventListener) {
  document.addEventListener("mousemove", MoveHandler, false)
 } else {
  if (document.attachEvent) {
   document.attachEvent("onmousemove", MoveHandlerIE)
  } else {
   if (document.captureEvents) {
    document.captureEvents(Event.MOUSEMOVE);
    document.onmousemove = MoveHandler
   }
  }
 }
 elastic_trail.prototype.vec = function (X, Y) {
  this.X = X;
  this.Y = Y
 };
 elastic_trail.prototype.springForce = function (i, j, a) {
  var b = (A[i].X - A[j].X);
  var c = (A[i].Y - A[j].Y);
  var d = Math.sqrt(b * b + c * c);
  if (d > k) {
   var e = l * (d - k);
   a.X += (b / d) * e;
   a.Y += (c / d) * e
  }
 };
 elastic_trail.prototype.animate = function () {
  var a = 0;
  A[0].X = v;
  A[0].Y = w;
  a = 1;
  for (var i = a; i < f; i++) {
   var b = new this.vec(0, 0);
   if (i > 0) {
    this.springForce(i - 1, i, b)
   }
   if (i < (f - 1)) {
    this.springForce(i + 1, i, b)
   }
   var c = new this.vec( - A[i].dx * q, -A[i].dy * q);
   var d = new this.vec((b.X + c.X) / m + o, (b.Y + c.Y) / m + p);
   A[i].dx += (h * d.X);
   A[i].dy += (h * d.Y);
   if (Math.abs(A[i].dx) < r && Math.abs(A[i].dy) < r && Math.abs(d.X) < s && Math.abs(d.Y) < s) {
    A[i].dx = 0;
    A[i].dy = 0
   }
   A[i].X += A[i].dx;
   A[i].Y += A[i].dy;
   var e, width;
   if (window.innerWidth) {
    e = window.innerHeight;
    width = y().clientWidth && window.innerWidth - y().clientWidth == 17 || window.innerWidth - y().clientWidth == 15 ? y().clientWidth: window.innerWidth
   } else {
    e = y().clientHeight - Math.ceil(t / 2);
    width = y().clientWidth
   }
   if (A[i].Y >= e - t - 1) {
    if (A[i].dy > 0) {
     A[i].dy = u * -A[i].dy
    }
    A[i].Y = e - t - 1
   }
   if (A[i].X >= width - t) {
    if (A[i].dx > 0) {
     A[i].dx = u * -A[i].dx
    }
    A[i].X = width - t - 1
   }
   if (A[i].X < 0) {
    if (A[i].dx < 0) {
     A[i].dx = u * -A[i].dx
    }
    A[i].X = 0
   }
   A[i].obj.left = typeof x == "function" ? x("Left", A[i].X) : Math.round(A[i].X) + z;
   A[i].obj.top = typeof x == "function" ? x("Top", A[i].Y) : A[i].Y + z
  }
 }
}
new elastic_trail();
//]]>
</script>

Okeh cukup sekian dan semoga berhasil.
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